| Skill Name |
Career? |
Rank |
Dice Pool |
| Athletics (Br) | Yes | 1 | |
| Coercion (Will) | Yes | 2 | |
| Discipline (Will) | No | 1 | |
| Survival (Cun) | Yes | 1 | |
| Brawl (Br) | Yes | 1 | |
| Weapon |
Skill |
Damage |
Crit |
Range |
Special |
| Holdout Blaster |
Ranged - Light |
5 |
4 |
Short |
Stun Setting |
| Brass Knuckles |
Brawl |
+1 (4) |
4 |
Engaged |
Disorient 3, Vicious 1 |
| Combat Knife |
Melee |
+1 (4) |
3 |
Engaged |
- |
- Plausible Deniability: Remove [Setback] per rank from Coercion or Streetwise checks.
- Intimidating (Rank 2): Suffer strain to reduce Coercion difficulty or increase difficulty of social checks against character.
- Grit: +1 Strain Threshold.
- Toughened: +2 Wound Threshold.
- Fearsome: When enemy engages character, they must pass a Fear check.
- Holdout Blaster, Brass Knuckles, Combat Knife
- Concealing Robes, Com link, Respirator, Glow rod, Field rations
- 47 Credits